A seamless tapestry of art, music and sound.

Overcome

A UDK interactive game designed by a graduate class at The University of Texas at Dallas.

A UDK interactive project by graduate students at UT Dallas in an Immersive Environments class. Each room was designed with a “fear” in mind to overcome in order to travel through the maze to the end.  Each room represented an anxiety of each student in the class.  In the “words” room, the students were recorded speaking words that meant something to them.  Select words were put together to give you an unsettling environment, a room that might give you some kind of anxiety.  You then travel through the “heights” room, “sharps” room and finally the “telephone” room.  Enjoy!

Level Designer – Carlos Garcia
Producer/Assets – Corey McKemy
Sound Designer – Roxanne Minnish
Documentation – Harold Pan
Modeling & Texturing – Ignacio Peraldi

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